What does virtual reality mean in Computer Science?

Virtual reality (VR), the use of computer modeling and simulation that enables a person to interact with an artificial three-dimensional (3-D) visual or other sensory environment. VR applications immerse the user in a computer-generated environment that simulates reality through the use of interactive devices, which send and receive information and are worn as goggles, headsets, gloves, or body suits. In a typical VR format, a user wearing a helmet with a stereoscopic screen views animated images of a simulated environment.

The illusion of “being there” (telepresence) is effected by motion sensors that pick up the user’s movements and adjust the view on the screen accordingly, usually in real time (the instant the user’s movement takes place). Thus, a user can tour a simulated suite of rooms, experiencing changing viewpoints and perspectives that are convincingly related to his own head turnings and steps. Wearing data gloves equipped with force-feedback devices that provide the sensation of touch, the user can even pick up and manipulate objects that he sees in the virtual environment.

What makes a virtual reality experience more immersive?

Virtual Reality lets players teleport into outer space, make friends with a hedgehog, or even play god to a tiny universe. Immersive Virtual Reality experiences whisk you away to imaginary, impossible worlds by fooling the senses and suspending disbelief. This type of out-of-body Virtual Reality experience is accomplished by melding many components together. While each one of these 5 immersive VR experiences is different, they all have three things in common. Combine all those factors and you have a truly memorable experience.

  1. A creative concept that sparks the imagination.
  2. Fully developed graphics and rendering that are executed with finesse.
  3. Powerful storytelling that leaves the participant wanting more.

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